Est. 1931 Public Notice
A white fedora and a smouldering cigarette on a table, city skyline behind
No accounts
No analytics
Nothing kept
Public Notice — On the matter of privacy — Last updated 21 August 2026

On file
21 Aug 2026

Filed by the operator for public reading

Privacy Policy

What the game knows, where it goes, and how little of it survives the evening.

The short version: Maffia is a party game for people sitting in the same room. It has no accounts, no analytics, no advertising and no tracking. Nothing you do in the app is stored on our servers after your table closes.

I. What the app processes

  • A random install identifier. Generated on your device the first time the app runs. It lets you rejoin a game if the app restarts. It is random, is not derived from your device or your identity, and cannot be linked to you.
  • The alias you type. Shown to the other players at your table, and to nobody else.
  • A six-digit table code. Pairs the phones sitting at one table.

That is the whole list. The app asks for no name, no email address, no telephone number and no date of birth.

II. Where it goes

  • The lobby server holds the identifier, the alias and the table code in memory only, for the lifetime of your table. They are discarded the moment the table closes or everybody disconnects. The server never sees roles, votes, or anything else that happens in the game.
  • The game itself runs directly between the phones at the table over encrypted peer-to-peer connections (WebRTC/DTLS). A standard STUN server helps those connections find each other; like any internet service it observes IP addresses in order to do so, and stores nothing.
  • Your own device keeps the install identifier, your alias and — while a game is live — the current table and round, so that an accidentally closed app can offer to rejoin. This never leaves the device, and is cleared when you leave the table or when the table no longer exists.

III. What we do not do

  • No user accounts, no email addresses, no telephone numbers.
  • No analytics, advertising or tracking software of any kind. No sale or sharing of data with anyone.
  • No camera and no microphone access. Permission entries required by the underlying WebRTC framework go unused; the app never requests either at runtime.
  • No data retained after your table closes — so there is nothing to request, export or erase under the GDPR, the CCPA or any comparable law. The answer to every such request is that the data no longer exists.

IV. Children

Maffia is a general-audience parlour game. It collects no personal information from anyone, children included.

V. Changes to this notice

If a future version of the app changes any of the above, this page will be updated before that version ships, and the date at the top of the page will be moved forward with it.

VI. Support and contact

The data controller is Dawid Zbiński, ul. gen. Władysława Sikorskiego 15/15, 34-400 Nowy Targ, Poland (NIP 7352921429). Questions, bug reports, or anything else: dawid@zbinski.dev.

Maffia needs three or more players in one room, each with the app open, and the host's phone online. If a table will not form, that is the first thing to check.